|Subject:||Re: Progress Bar|
|Posted by:||Jean Marc Schröder (jean.marc.schroed…@t-online.de)|
|Date:||Thu, 6 May 2004|
I've the same problem. AWorkCountMax from OnWorkBegin describes the size of
the data to transfer, but the AWorkCount from OnWork results the RecvBuffer.
Normally the progressbar.position should be AWorkcountMax-AWorkCount ....
this worked fine in Indy9 but in 10 we should IMHO try another way to
calculate the progressbar.position.
I'm sorry if i made mistakes on my opinions ... just junior student
so far JM
"Junior Thurler" <…@gamesplace.com.br> schrieb im Newsbeitrag
> When I use the OnWork event to fill an progress bar in my application, the
> OnWork event never goes to the end of the file size.
> It seems that when the remaining bytes is less than the RecvBufferSize the
> event aren't triggered.
> What is wrong ?
Progress Bar posted by Junior Thurler on Thu, 6 May 2004